MMO Journal Entry 31
TERA’s combat wasn’t enough to keep us going. It’s fun, we like playing it, but my god… everything else is just so traditional (questing, “endgame,” etc.). Perhaps a few a months away will do us some good.
I’ve been pretty hard into Dragon’s Dogma. It’s not an MMO; it’s not even a multiplayer game, but it’s been very entertaining. The UR-Dragon fight is sort of co-op, though. That’s interesting. I like helping and being helped without actually having to see/deal with other people.
After seeing the short list of previewed changes for Guild Wars 2, I’m finally excited about the beta again. Mainly… modifiers for key bindings! I’m a little disappointed about tiered skills, but I’m more disappointed about tiered traits. However, only the skills are listed in that blog so I don’t know. Tiered skills sucks, but I’m not mad about it. Tiered traits sucks and it upsets me quite a bit. Either way, tiering that stuff doesn’t give me a sense of progression; it gives me a sense of being cockblocked from the things I want to use.