So, I’ve been playing the original Guild Wars for nostalgia purposes while I wait on SWTOR 1.3, and so I can brush up on the storyline before GW2. Just now, I re-stumbled onto this armor set — the early-game Charr Hide armor. I remember, back in the day, I used to get so excited about this armor, because it looks pretty awesome and made me feel like YEAH BAD ASS CHARR SLAYER YEAH.
Only, when GW1 first came out, it was before they established Charr as a people. Back then, I just thought they were generic feral psuedo-animals, because that’s how the game portrays them except in a few cases. Nbd. Now that I’ve played GW2 and seen that Charr are a sentient people with their own culture and society and history, this armor suddenly becomes… very disturbing. You’re going around wearing the skin of what used to be a person, however bestial — and then attacking other Charr while wearing their dead brother. Jesus christ.
Amazing how perspective can change one’s view of things. Basically GW1 has a very human-skewed portrayal of Charr that’s not accurate at all. That’s some damn good storytelling, even if I’m not sure it was intentional. Thankfully this armor will be hidden under a costume, or I’d have to headcanon this dude as a rampaging psychopath.