MMO Journal Entry 28
Waiting for Guild Wars 2 is hard.
Appreciation gifts announced for Fallen Earth players
Rich crafting, FPS combat, and a post-apocalyptic setting are all going free this Fall. Fallen Earth is transitioning to a free-to-play model over the next few months by being partnered with GamersFirst. A subscription fee will still be required through August and September; however, subscribers will be rewarded for their loyalty with special gifts.
MMO Journal Day 16
It was Champions Online today. After mowing the lawn, I needed some good MMO time. Luckily, Resistance was there for me. It’s probably the best of the adventure packs, which I guess makes sense. It is the newest after all.
I wish Fallen Earth would go free already. I want to craft. Besides SWG, Fallen Earth is the only game I’ve ever just crafted on. FE is solid, but I’m worried about how GamersFirst will handle it. I wasn’t impressed with APB’s mixture with G1 so we’ll see.
Fallen Earth’s wasteland is going free-to-play in about five months. With the acquisition of Fallen Earth by GamersFirst, the MMO’s creative team will be absorbed by GamersFirst. As a part of GamersFirst’s development studio Reloaded Productions, Fallen Earth will adopt a free-to-play business model with tiered memberships.
Combat in MMOs differs from game to game. Some games use a traditional system of combat where the player has an abundance of spells and abilities lined up in several hotbars like in World of Warcraft. With cooldowns and global cooldown, players are limited to certain abilities depending on when they last used it. For the interim, the player must let the character auto attack. On the other hand, some games use active combat with positional attacks and active blocking mixed with spells and abilities like in Age of Conan.